Things are still advancing slowly, but they are advancing at least. A few weeks ago we released our latest game, Escape the GCA Lab (The prequel to Escape from the THK58). If anyone hasn't tried it, you can play it directly on TEKOROBO.COM here: http://tekorobo.com/games.php?id=8
As for our next projects, we have a few things in development right now, but there's not much to show except of course for the game I've posted a few times about already, Zombie Hunter Kimbley. This is probably the game we've worked on the longest so far. The game itself has been in development since 2010, but I started developing the engine in 2008. The engine was created, then drastically modified to use the mouse instead of the keyboard for movement, then re-done completely to work better, and then about two weeks ago I had to re-code most of the functions because it lagged too much when you would try to walk around in large maps. (Evil Office Fish Man is the only game that was created using the first version of the engine)
However, after all this time it's really starting to feel like the end is approaching. Most of the graphics for the game are done, and now half of the maps are done as well, so finally after all this time I can show some screenshots which are not in some random room, but in actual rooms that you will encounter when you play the game! Here's three screenshots to get started. In the coming weeks I'll be posting some more as the maps and events get completed, and we'll also be releasing a trailer for the game very soon.


